@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Romans
whom=Babylonians
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Romans
whom=Carthaginians
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Romans
whom=Egyptians
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Romans
whom=Persians
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Romans
whom=Greeks
@ENDIF

@IF
NEGOTIATION
talker=Romans
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Romans
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
UNITKILLED
unit=Crypt
attacker=Babylonians
defender=Romans
@THEN
TEXT
An opening into the main chambers of The Pyramid has been uncovered! The Babylonian party
may now seek out their imprisoned colleagues. The Babylonians discover a scroll explaining the
secrets of Masonry.
ENDTEXT
CHANGETERRAIN
terraintype=1
maprect
67,15,73,15,73,23,67,23
GIVETECHNOLOGY
receiver=Babylonians
technology=47
@ENDIF

@IF
UNITKILLED
unit=Crypt
attacker=Egyptians
defender=Romans
@THEN
TEXT
An opening into the main chambers of The Pyramid has been uncovered! The Egyptian party
may now seek out their imprisoned colleagues. The Egyptians discover a scroll explaining the
secrets of Masonry.
ENDTEXT
CHANGETERRAIN
terraintype=1
maprect
23,43,31,43,31,51,23,51
GIVETECHNOLOGY
receiver=Egyptians
technology=47
@ENDIF

@IF
TURN
turn=70
@THEN
CHANGETERRAIN
terraintype=1
maprect
90,38,96,38,96,46,90,46
GIVETECHNOLOGY
receiver=Greeks
technology=47
@ENDIF

@IF
TURN
turn=25
@THEN
CHANGETERRAIN
terraintype=1
maprect
97,43,99,43,99,45,97,45
@ENDIF

@IF
UNITKILLED
unit=Crypt
attacker=Carthaginians
defender=Romans
@THEN
TEXT
An opening into the main chambers of The Pyramid has been uncovered! The Carthaginian party
may now seek out their imprisoned colleagues. The Carthaginians discover a scroll explaining the
secrets of Masonry.
ENDTEXT
CHANGETERRAIN
terraintype=1
maprect
68,52,74,52,74,58,68,58
GIVETECHNOLOGY
receiver=Carthaginians
technology=47
@ENDIF

@IF
UNITKILLED
unit=Crypt
attacker=Persians
defender=Romans
@THEN
TEXT
An opening into the main chambers of The Pyramid has been uncovered! The Persian party
may now seek out their imprisoned colleagues. The Persians discover a scroll explaining the
secrets of Masonry.
ENDTEXT
CHANGETERRAIN
terraintype=1
maprect
35,11,41,11,41,17,35,17
GIVETECHNOLOGY
receiver=Persians
technology=47
@ENDIF

@IF
TURN
turn=7
@THEN
TEXT
Your initial objectives are;
firstly - build a number of defended villages in close proximity to your capital, and
secondly - find and destroy a crypt. It is said that if the crypt is destroyed, it will provide new
technical insights, and also clear a path within this massive shrine.
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=57
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
TEXT
A path to King Tut's Tomb has been cleared! We must destroy the Tomb in order to save the
Princess!
ENDTEXT
JUSTONCE
CHANGETERRAIN
terraintype=5
maprect
47,31,51,31,51,37,47,37
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=5
maprect
53,21,59,21,59,27,53,27
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=5
maprect
57,21,63,21,63,27,57,27
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=5
maprect
57,35,63,35,63,41,57,41
@ENDIF

@IF
TURN
turn=3
@THEN
GIVETECHNOLOGY
receiver=Romans
technology=46
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Basilisk
owner=Romans
veteran=yes
homecity=none
locations
99,1
98,0
99,3
99,5
97,1
98,2
99,19
87,31
83,1
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Basilisk
owner=Romans
veteran=yes
homecity=none
locations
99,79
99,77
99,75
99,79
95,79
96,78
98,76
98,62
82,78
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Basilisk
owner=Romans
veteran=yes
homecity=none
locations
1,79
0,78
3,79
2,78
1,77
0,76
0,74
1,61
9,53
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Basilisk
owner=Romans
veteran=yes
homecity=none
locations
99,55
99,53
99,51
99,47
99,47
99,45
99,27
84,52
87,39
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Basilisk
owner=Romans
veteran=yes
homecity=none
locations
0,0
0,2
1,1
0,2
0,4
1,3
2,2
1,19
14,32
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=60
@THEN
CREATEUNIT
unit=Lizardything
owner=Romans
veteran=yes
homecity=Rome
locations
99,1
98,0
99,3
99,5
97,1
98,2
99,19
87,31
83,1
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=60
@THEN
CREATEUNIT
unit=Lizardything
owner=Romans
veteran=yes
homecity=Rome
locations
99,79
99,77
99,75
99,79
95,79
96,78
98,76
98,62
82,78
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=60
@THEN
CREATEUNIT
unit=Lizardything
owner=Romans
veteran=yes
homecity=Rome
locations
1,79
0,78
3,79
2,78
1,77
0,76
0,74
1,61
9,53
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=60
@THEN
CREATEUNIT
unit=Lizardything
owner=Romans
veteran=yes
homecity=Rome
locations
99,55
99,53
99,51
99,47
99,47
99,45
99,27
84,52
87,39
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=60
@THEN
CREATEUNIT
unit=Lizardything
owner=Romans
veteran=yes
homecity=Rome
locations
0,0
0,2
1,1
0,2
0,4
1,3
2,2
1,19
14,32
endlocations
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Greeks
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Greeks
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
UNITKILLED
unit=Basilisk
attacker=ANYBODY
defender=Romans
@THEN
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=50
@ENDIF

@IF
UNITKILLED
unit=Lizardything
attacker=ANYBODY
defender=Romans
@THEN
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=100
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Babylonians
defender=Romans
@THEN
TEXT
The Babylonian army has destroyed King Tut's Tomb! A Mameluke unit has made way to through
secret passages to rescue the Princess!
ENDTEXT
CREATEUNIT
unit=Mameluke
owner=Babylonians
veteran=yes
homecity=Babylon
locations
4,36
3,37
2,38
2,40
3,39
endlocations
JUSTONCE
GIVETECHNOLOGY
receiver=Babylonians
technology=63
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Egyptians
defender=Romans
@THEN
TEXT
The Egyptian army has destroyed King Tut's Tomb! A Mameluke unit has made way to through
secret passages to rescue the Princess!
ENDTEXT
CREATEUNIT
unit=Mameluke
owner=Egyptians
veteran=yes
homecity=none
locations
4,36
3,37
2,38
2,40
3,39
endlocations
JUSTONCE
GIVETECHNOLOGY
receiver=Egyptians
technology=63
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Greeks
defender=Romans
@THEN
TEXT
The Greek army has destroyed King Tut's Tomb! A Mameluke unit has made way to through
secret passages to rescue the Princess!
ENDTEXT
CREATEUNIT
unit=Mameluke
owner=Greeks
veteran=yes
homecity=none
locations
4,36
3,37
2,38
2,40
3,39
endlocations
JUSTONCE
GIVETECHNOLOGY
receiver=Greeks
technology=63
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Carthaginians
defender=Romans
@THEN
TEXT
The Carthaginian army has destroyed King Tut's Tomb! A Mameluke unit has made way to through
secret passages to rescue the Princess!
ENDTEXT
CREATEUNIT
unit=Mameluke
owner=Carthaginians
veteran=yes
homecity=none
locations
4,36
3,37
2,38
2,40
3,39
endlocations
JUSTONCE
GIVETECHNOLOGY
receiver=Carthaginians
technology=63
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Persians
defender=Romans
@THEN
TEXT
The Persian army has destroyed King Tut's Tomb! A Mameluke unit has made way to through
secret passages to rescue the Princess!
ENDTEXT
CREATEUNIT
unit=Mameluke
owner=Persians
veteran=yes
homecity=none
locations
4,36
3,37
2,38
2,40
3,39
endlocations
JUSTONCE
GIVETECHNOLOGY
receiver=Persians
technology=63
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
JUSTONCE
GIVETECHNOLOGY
receiver=Romans
technology=19
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
JUSTONCE
GIVETECHNOLOGY
receiver=Romans
technology=90
@ENDIF

@IF
UNITKILLED
unit=Lizard
attacker=Babylonians
defender=Romans
@THEN
TEXT
The Babylonian Mameluke has saved Princess Mertseger! The Babylonians rejoice! [END OF GAME] The
objective has been siezed by the Babylonians, and the game is now in effect over.
ENDTEXT
CHANGETERRAIN
terraintype=5
maprect
8,38,10,38,10,42,8,42
@ENDIF

@IF
UNITKILLED
unit=Lizard
attacker=Egyptians
defender=Romans
@THEN
TEXT
The Egyptian Mameluke has saved Princess Mertseger! The Egyptians rejoice! [END OF GAME] The
objective has been siezed by the Egyptians, and the game is now in effect over.
ENDTEXT
CHANGETERRAIN
terraintype=5
maprect
8,38,10,38,10,42,8,42
@ENDIF

@IF
UNITKILLED
unit=Lizard
attacker=Persians
defender=Romans
@THEN
TEXT
The Persian Mameluke has saved Princess Mertseger! The Persians rejoice! [END OF GAME] The
objective has been siezed by the Persians, and the game is now in effect over.
ENDTEXT
CHANGETERRAIN
terraintype=5
maprect
8,38,10,38,10,42,8,42
@ENDIF

@IF
UNITKILLED
unit=Lizard
attacker=Carthaginians
defender=Romans
@THEN
TEXT
The Carthaginian Mameluke has saved Princess Mertseger! The Carthaginians rejoice! [END OF GAME] The
objective has been siezed by the Carthaginians, and the game is now in effect over.
ENDTEXT
CHANGETERRAIN
terraintype=5
maprect
8,38,10,38,10,42,8,42
@ENDIF

@IF
UNITKILLED
unit=Lizard
attacker=Greeks
defender=Romans
@THEN
TEXT
The Greek Mameluke has saved Princess Mertseger! The Greeks rejoice! [END OF GAME] The
objective has been siezed by the Greeks, and the game is now in effect over.
ENDTEXT
CHANGETERRAIN
terraintype=5
maprect
8,38,10,38,10,42,8,42
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Babylonians
defender=Romans
@THEN
CREATEUNIT
unit=Princess
owner=Babylonians
veteran=no
homecity=none
locations
14,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Egyptians
defender=Romans
@THEN
CREATEUNIT
unit=Princess
owner=Egyptians
veteran=no
homecity=none
locations
14,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Persians
defender=Romans
@THEN
CREATEUNIT
unit=Princess
owner=Persians
veteran=no
homecity=none
locations
14,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Greeks
defender=Romans
@THEN
CREATEUNIT
unit=Princess
owner=Greeks
veteran=no
homecity=none
locations
14,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=Carthaginians
defender=Romans
@THEN
CREATEUNIT
unit=Princess
owner=Carthaginians
veteran=no
homecity=none
locations
14,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=King Tuts Tomb
attacker=ANYBODY
defender=Romans
@THEN
CREATEUNIT
unit=Lizard
owner=Romans
veteran=no
homecity=none
locations
6,38
6,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
CREATEUNIT
unit=King Tuts Tomb
owner=Romans
veteran=no
homecity=none
locations
56,32
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
GIVETECHNOLOGY
receiver=Romans
technology=90
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=22
receiver=ANYBODY
@THEN
GIVETECHNOLOGY
receiver=Romans
technology=45
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=81
receiver=ANYBODY
@THEN
GIVETECHNOLOGY
receiver=Romans
technology=2
@ENDIF

@ENDEVENTS
